HarbourMasters/LighthousePublic

A Banjo-Kazooie PC port with Anchor multiplayer, romhack and multi-language support, and a built-in randomizer.

AI summary: A native PC port of the decompiled Legend of Zelda: Ocarina of Time codebase.

Stars
473
+9 today
Forks
43
Watchers
11
Open issues
40
Open PRs
5
Contributors
~34
Commits
1.5K
Branches
3

CCC0-1.0Created Nov 27, 2024Last push 1d agoLatest release 1.1.0+18 stars this week+64 this month

Quick answers

What is Lighthouse?
A native PC port of the decompiled Legend of Zelda: Ocarina of Time codebase.
What does Lighthouse do?
Lighthouse is a native PC port of the classic Nintendo 64 game, The Legend of Zelda: Ocarina of Time, built directly from the project's decompiled C codebase. It translates the original MIPS architecture and N64 hardware calls into modern desktop API equivalents, allowing the game to run natively on Windows, macOS, and Linux without the need for an emulator. This approach provides significant performance improvements, native widescreen support, high-framerate rendering, and modding capabilities that are impossible via traditional emulation. It fundamentally modernizes the game's engine while preserving the exact logic and feel of the original release.
Who is Lighthouse for?
Retro gaming enthusiasts, modders, and developers interested in native PC ports of decompiled classic console games.
How do I get started with Lighthouse?
Follow the build instructions in the repository to compile the port from your legally obtained ROM.
How popular is Lighthouse on GitHub?
HarbourMasters/Lighthouse has 473 stars and 43 forks on GitHub, and gained 18 stars in the last 7 days.
What license does Lighthouse use?
HarbourMasters/Lighthouse is released under the CC0-1.0 license.

Star history

since Aug 3, 2026
0200400Aug 2026Aug 2026Sep 2026Oct 2026
473 stars as of Oct 3, 2026. Measured daily since Aug 3, 2026; GitHub no longer exposes earlier star timestamps.

Contribution activity

commits per day, last 52 weeks
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  • Very active

    725 commits in 52 weeks

  • Continuous integration

    Automated checks passing

What Lighthouse does

Lighthouse is a native PC port of the classic Nintendo 64 game, The Legend of Zelda: Ocarina of Time, built directly from the project's decompiled C codebase. It translates the original MIPS architecture and N64 hardware calls into modern desktop API equivalents, allowing the game to run natively on Windows, macOS, and Linux without the need for an emulator. This approach provides significant performance improvements, native widescreen support, high-framerate rendering, and modding capabilities that are impossible via traditional emulation. It fundamentally modernizes the game's engine while preserving the exact logic and feel of the original release.

Retro gaming enthusiasts, modders, and developers interested in native PC ports of decompiled classic console games.

  • Native PC execution: Runs the original game logic directly on modern hardware without emulation overhead.
  • Modern graphics APIs: Replaces N64 microcode with modern rendering backends for improved visual fidelity and performance.
  • Widescreen and high-framerate support: Unlocks the game from its original aspect ratio and 20 FPS cap.
  • Modding architecture: Provides a flexible framework for injecting custom assets, logic, and entirely new features.
  • Cross-platform compatibility: Supports building and running on Windows, macOS, and various Linux distributions.

Where teams use it

Enhanced playthroughs

Players use the port to experience the classic game with smooth 60 FPS gameplay, high resolutions, and widescreen support.

Game modding

Developers and artists leverage the native architecture to create complex mods, custom textures, and new gameplay mechanics.

Engine research

Software engineers study the codebase to understand how legacy console architectures can be translated to modern PC environments.

Speedrunning analysis

Speedrunners use the precise, native execution environment to analyze game mechanics and discover new strategies without emulator inaccuracies.

Getting started: Follow the build instructions in the repository to compile the port from your legally obtained ROM.

README

develop branch

Lighthouse

LUS-based decomp port of Banjo Kazooie

Lead Developer:

  • Malkierian

Developers:

  • JeodC
  • Caladius

Discord

Official Discord: https://discord.gg/bpYVagUZa

If you're having any trouble after reading through this README, feel free ask for help in the Lighthouse text channels. Please keep in mind that we do not condone piracy.

Quick Start

Lighthouse does not include any copyrighted assets. You are required to provide a supported copy of the game.

1. Verify your ROM dump

Any retail version listed below is supported. You can verify you have dumped a supported copy of the game by using the SHA-1 File Checksum Online at https://www.romhacking.net/hash/.

  • baserom.us.v10.z64: 1fe1632098865f639e22c11b9a81ee8f29c75d7a
  • baserom.us.v11.z64: ded6ee166e740ad1bc810fd678a84b48e245ab80
  • baserom.jp.z64: 90726d7e7cd5bf6cdfd38f45c9acbf4d45bd9fd8
  • baserom.pal.z64: bb359a75941df74bf7290212c89fbc6e2c5601fe

If you have multiple regions of the game and want to use them as language packs, see # Language Packs below.

2. Verify your ROM is in .z64 format

Your ROM needs to be in .z64 format. If it's in .n64 format, use the following to convert it to a .z64: https://hack64.net/tools/swapper.php

3. Download Lighthouse from Releases

4. Generating the O2R from the ROM and Play!

Windows
  • Extract every file from the zip into a folder of your choosing.
  • Run lighthouse.exe and select your compatible ROM.
Linux
  • Extract every file from the zip into a folder of your choosing.
  • Execute lighthouse.appimage. You may have to chmod +x the appimage via terminal.
MacOS
  • Extract every file from the zip into a folder of your choosing.
  • Run lighthouse and select your compatible ROM.

Configuration

Lighthouse ships with a file with many standard controller mappings that can be used as-is with most controllers. If your controller isn't recognized by Lighthouse, or isn't working properly, you can create your own custom mapping using the built-in mapper in the Settings menu.

Default keyboard configuration

N64 A B L R Z Start Analog stick C buttons D-Pad
Keyboard X C E R Z Space WASD Arrow keys TFGH

Other shortcuts

Keys Action
ESC Toggle menubar
Ctrl+R / ⌘R Reset
F11 Fullscreen
Tab Toggle Alternate assets

Graphics Backends

Currently, there are three rendering APIs supported: DirectX11 (Windows), OpenGL (all platforms), and Metal (macOS). You can change which API to use in the Settings menu of the menubar, which requires a restart. If you're having an issue with crashing, you can change the API in the lighthouse.cfg.json file by finding the line "Backend":{... and changing the id value to 2 and set the Name to OpenGL. DirectX 11 with id 1 is the default on Windows. Metal with id 3 is the default on macOS.

Language Packs

Lighthouse supports using multiple regions of Banjo-Kazooie as language packs. Generate your base bk.o2r file and once Lighthouse has started, open the imgui menu. Under General -> Languages, you will be able to select another ROM to extract as a language pack. PAL supports UK, French, and German, and Japanese adds Japanese support. After the language pack is generated, the language it brings will be added to the dropdown menu.

Romhacks

Many romhacks can be extracted from patched ROMs and used as mods with Lighthouse. This can be done in-game using the Romhacks menu in the Settings section. If any hack isn't fully supported, the menu should inform you when extracting the mod. Most supported romhacks currently haven't been fully tested, so there may still be some issues.

Lighthouse can also be launched directly to a romhack with a launch argument like so: ./Lighthouse.exe -hack jiggies-of-time. This is a one-off and your loaded romhack is not saved to your remembered config when using a launch argument.

NOTE: When using romhacks, only US v1.0 is supported, inherited from Banjo's Backpack. Therefore, it is recommended to use US v1.0 as your base bk.o2r file.

Custom Assets

Custom assets are packed in .o2r or .otr files. To use custom assets, place them in the mods folder.

If you're interested in creating and/or packing your own custom asset .o2r/.otr files, check out the following tools:

Development

Building

If you want to manually compile Lighthouse, please consult the building instructions.

Playtesting

If you want to playtest a continuous integration build, you can find them at the links below. Keep in mind that these are for playtesting only, and you will likely encounter bugs and possibly crashes.

Powered by libultraship

Special Thanks:

  • The Banjo decomp team
  • Fredomato, scorched11 for work on rando
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Releases and announcements

5 total
  1. Hatteras Alfa 1.1.01.1.0Aug 17, 202611K downloads

    # Download <a href="https://github.com/IsleOPorts/Lighthouse/releases/download/1.1.0/Lighthouse-Hatteras-Alfa-Win64.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/8e99955a-03a6-4663-97f2-39704f50a57f"> <img alt="Windows" src="https://github.com/HarbourMasters/Shipwright/assets/70942617/57cdd3c0-ac25-4909-ac40-edaa68c2c698"> </picture> </a> <a href="https://github.com/IsleOPorts/Lighthouse/releases/download/1.1.0/Lighthouse-Hatteras-Alfa-Linux.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/32dad2f8-2669-406f-afb4-7264d7257f79"> <img alt="Linux / Steam Deck" src="https://github.com/HarbourMasters/Shipwright/assets/70942617/74c2ec80-f769-4f54-a1b8-c9bc27e2473a"> </picture> </a> <a href="https://github.com/IsleOPorts/Lighthouse/releases/download/1.1.0/Lighthouse-Hatteras-Alfa-Mac.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/adacf7bf-19fd-4bdc-b7eb-59a69c52d8b5"> <img alt="macOS" src="https:

  2. Split Rock Delta 1.0.31.0.3Aug 9, 20265.9K downloads

    # Download <a href="https://github.com/IsleOPorts/Lighthouse/releases/download/1.0.3/Lighthouse-Split-Rock-Delta-Win64.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/8e99955a-03a6-4663-97f2-39704f50a57f"> <img alt="Windows" src="https://github.com/HarbourMasters/Shipwright/assets/70942617/57cdd3c0-ac25-4909-ac40-edaa68c2c698"> </picture> </a> <a href="https://github.com/IsleOPorts/Lighthouse/releases/download/1.0.3/Lighthouse-Split-Rock-Delta-Linux.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/32dad2f8-2669-406f-afb4-7264d7257f79"> <img alt="Linux / Steam Deck" src="https://github.com/HarbourMasters/Shipwright/assets/70942617/74c2ec80-f769-4f54-a1b8-c9bc27e2473a"> </picture> </a> <a href="https://github.com/IsleOPorts/Lighthouse/releases/download/1.0.3/Lighthouse-Split-Rock-Delta-Mac.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/adacf7bf-19fd-4bdc-b7eb-59a69c52d8b5"> <img alt="macOS" sr

  3. Split Rock Charlie 1.0.21.0.2Aug 5, 20262.8K downloads

    # Download <a href="https://github.com/IsleOPorts/Lighthouse/releases/download/1.0.2/Lighthouse-Split-Rock-Charlie-Win64.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/8e99955a-03a6-4663-97f2-39704f50a57f"> <img alt="Windows" src="https://github.com/HarbourMasters/Shipwright/assets/70942617/57cdd3c0-ac25-4909-ac40-edaa68c2c698"> </picture> </a> <a href="https://github.com/IsleOPorts/Lighthouse/releases/download/1.0.2/Lighthouse-Split-Rock-Charlie-Linux.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/32dad2f8-2669-406f-afb4-7264d7257f79"> <img alt="Linux / Steam Deck" src="https://github.com/HarbourMasters/Shipwright/assets/70942617/74c2ec80-f769-4f54-a1b8-c9bc27e2473a"> </picture> </a> <a href="https://github.com/IsleOPorts/Lighthouse/releases/download/1.0.2/Lighthouse-Split-Rock-Charlie-Mac.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/adacf7bf-19fd-4bdc-b7eb-59a69c52d8b5"> <img alt="mac

  4. Split Rock Bravo 1.0.11.0.1Aug 1, 20266.9K downloads

    # Download <a href="https://github.com/IsleOPorts/Lighthouse/releases/download/1.0.1/Lighthouse-Split-Rock-Bravo-Win64.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/8e99955a-03a6-4663-97f2-39704f50a57f"> <img alt="Windows" src="https://github.com/HarbourMasters/Shipwright/assets/70942617/57cdd3c0-ac25-4909-ac40-edaa68c2c698"> </picture> </a> <a href="https://github.com/IsleOPorts/Lighthouse/releases/download/1.0.1/Lighthouse-Split-Rock-Bravo-Linux.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/32dad2f8-2669-406f-afb4-7264d7257f79"> <img alt="Linux / Steam Deck" src="https://github.com/HarbourMasters/Shipwright/assets/70942617/74c2ec80-f769-4f54-a1b8-c9bc27e2473a"> </picture> </a> <a href="https://github.com/IsleOPorts/Lighthouse/releases/download/1.0.1/Lighthouse-Split-Rock-Bravo-Mac.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/adacf7bf-19fd-4bdc-b7eb-59a69c52d8b5"> <img alt="macOS" sr

  5. Split Rock Alfa 1.0.01.0.0Jul 31, 20264.7K downloads

    Initial release. Includes randomizer, anchor co-op. # Download <a href="https://github.com/IsleOPorts/Lighthouse/releases/download/1.0.0/Lighthouse-Split-Rock-Alfa-Win64.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/8e99955a-03a6-4663-97f2-39704f50a57f"> <img alt="Windows" src="https://github.com/HarbourMasters/Shipwright/assets/70942617/57cdd3c0-ac25-4909-ac40-edaa68c2c698"> </picture> </a> <a href="https://github.com/IsleOPorts/Lighthouse/releases/download/1.0.0/Lighthouse-Split-Rock-Alfa-Linux.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/32dad2f8-2669-406f-afb4-7264d7257f79"> <img alt="Linux / Steam Deck" src="https://github.com/HarbourMasters/Shipwright/assets/70942617/74c2ec80-f769-4f54-a1b8-c9bc27e2473a"> </picture> </a> <a href="https://github.com/IsleOPorts/Lighthouse/releases/download/1.0.0/Lighthouse-Split-Rock-Alfa-Mac.zip"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://github.com/HarbourMasters/Shipwright/assets/70942617/adacf7bf-19fd

Code frequency

additions and deletions
+322.3K-322.3KWeek of 2025-10-05: +0 linesWeek of 2025-10-05: -0 linesWeek of 2025-10-12: +376 linesWeek of 2025-10-12: -318 linesWeek of 2025-10-19: +67 linesWeek of 2025-10-19: -51 linesWeek of 2025-10-26: +0 linesWeek of 2025-10-26: -0 linesWeek of 2025-11-02: +0 linesWeek of 2025-11-02: -0 linesWeek of 2025-11-09: +0 linesWeek of 2025-11-09: -0 linesWeek of 2025-11-16: +0 linesWeek of 2025-11-16: -0 linesWeek of 2025-11-23: +0 linesWeek of 2025-11-23: -0 linesWeek of 2025-11-30: +0 linesWeek of 2025-11-30: -0 linesWeek of 2025-12-07: +10,727 linesWeek of 2025-12-07: -1,566 linesWeek of 2025-12-14: +335 linesWeek of 2025-12-14: -209 linesWeek of 2025-12-21: +0 linesWeek of 2025-12-21: -0 linesWeek of 2025-12-28: +0 linesWeek of 2025-12-28: -0 linesWeek of 2026-01-04: +0 linesWeek of 2026-01-04: -0 linesWeek of 2026-01-11: +0 linesWeek of 2026-01-11: -0 linesWeek of 2026-01-18: +0 linesWeek of 2026-01-18: -0 linesWeek of 2026-01-25: +0 linesWeek of 2026-01-25: -0 linesWeek of 2026-02-01: +0 linesWeek of 2026-02-01: -0 linesWeek of 2026-02-08: +2,241 linesWeek of 2026-02-08: -1,613 linesWeek of 2026-02-15: +0 linesWeek of 2026-02-15: -0 linesWeek of 2026-02-22: +3,007 linesWeek of 2026-02-22: -1,336 linesWeek of 2026-03-01: +1 linesWeek of 2026-03-01: -1 linesWeek of 2026-03-08: +107,457 linesWeek of 2026-03-08: -322,340 linesWeek of 2026-03-15: +28,691 linesWeek of 2026-03-15: -19,694 linesWeek of 2026-03-22: +44,802 linesWeek of 2026-03-22: -44,077 linesWeek of 2026-03-29: +41,727 linesWeek of 2026-03-29: -39,982 linesWeek of 2026-04-05: +16,682 linesWeek of 2026-04-05: -15,523 linesWeek of 2026-04-12: +7,820 linesWeek of 2026-04-12: -6,565 linesWeek of 2026-04-19: +28,072 linesWeek of 2026-04-19: -26,193 linesWeek of 2026-04-26: +1,184 linesWeek of 2026-04-26: -1,444 linesWeek of 2026-05-03: +4,070 linesWeek of 2026-05-03: -1,488 linesWeek of 2026-05-10: +3,922 linesWeek of 2026-05-10: -1,331 linesWeek of 2026-05-17: +1,349 linesWeek of 2026-05-17: -642 linesWeek of 2026-05-24: +1,308 linesWeek of 2026-05-24: -672 linesWeek of 2026-05-31: +6,331 linesWeek of 2026-05-31: -3,901 linesWeek of 2026-06-07: +15,555 linesWeek of 2026-06-07: -5,832 linesWeek of 2026-06-14: +29,655 linesWeek of 2026-06-14: -24,527 linesWeek of 2026-06-21: +4,192 linesWeek of 2026-06-21: -2,201 linesWeek of 2026-06-28: +12,387 linesWeek of 2026-06-28: -11,563 linesWeek of 2026-07-05: +4,957 linesWeek of 2026-07-05: -1,880 linesWeek of 2026-07-12: +156 linesWeek of 2026-07-12: -12 linesWeek of 2026-07-19: +81,890 linesWeek of 2026-07-19: -72,228 linesWeek of 2026-07-26: +8,393 linesWeek of 2026-07-26: -3,412 linesWeek of 2026-08-02: +12,354 linesWeek of 2026-08-02: -4,980 linesWeek of 2026-08-09: +4,161 linesWeek of 2026-08-09: -2,803 linesWeek of 2026-08-16: +5,710 linesWeek of 2026-08-16: -1,592 linesWeek of 2026-08-23: +2,686 linesWeek of 2026-08-23: -3,751 linesWeek of 2026-08-30: +1,440 linesWeek of 2026-08-30: -1,941 linesWeek of 2026-09-06: +3 linesWeek of 2026-09-06: -3 linesWeek of 2026-09-13: +0 linesWeek of 2026-09-13: -0 linesWeek of 2026-09-20: +9 linesWeek of 2026-09-20: -9 linesWeek of 2026-09-27: +0 linesWeek of 2026-09-27: -0 linesOct 5, 2025Sep 27, 2026
+493.7K lines added, -625.7K removed over the last year.

Commits per week

last 52 weeks
730Week of 2025-09-21: 0 commitsWeek of 2025-09-28: 0 commitsWeek of 2025-10-05: 0 commitsWeek of 2025-10-12: 1 commitsWeek of 2025-10-19: 3 commitsWeek of 2025-10-26: 0 commitsWeek of 2025-11-02: 0 commitsWeek of 2025-11-09: 0 commitsWeek of 2025-11-16: 0 commitsWeek of 2025-11-23: 0 commitsWeek of 2025-11-30: 0 commitsWeek of 2025-12-07: 4 commitsWeek of 2025-12-14: 1 commitsWeek of 2025-12-21: 0 commitsWeek of 2025-12-28: 0 commitsWeek of 2026-01-04: 0 commitsWeek of 2026-01-11: 0 commitsWeek of 2026-01-18: 0 commitsWeek of 2026-01-25: 0 commitsWeek of 2026-02-01: 0 commitsWeek of 2026-02-08: 5 commitsWeek of 2026-02-15: 0 commitsWeek of 2026-02-22: 2 commitsWeek of 2026-03-01: 1 commitsWeek of 2026-03-08: 4 commitsWeek of 2026-03-15: 53 commitsWeek of 2026-03-22: 13 commitsWeek of 2026-03-29: 19 commitsWeek of 2026-04-05: 28 commitsWeek of 2026-04-12: 38 commitsWeek of 2026-04-19: 20 commitsWeek of 2026-04-26: 18 commitsWeek of 2026-05-03: 25 commitsWeek of 2026-05-10: 46 commitsWeek of 2026-05-17: 11 commitsWeek of 2026-05-24: 48 commitsWeek of 2026-05-31: 42 commitsWeek of 2026-06-07: 36 commitsWeek of 2026-06-14: 62 commitsWeek of 2026-06-21: 48 commitsWeek of 2026-06-28: 20 commitsWeek of 2026-07-05: 7 commitsWeek of 2026-07-12: 2 commitsWeek of 2026-07-19: 15 commitsWeek of 2026-07-26: 35 commitsWeek of 2026-08-02: 73 commitsWeek of 2026-08-09: 20 commitsWeek of 2026-08-16: 12 commitsWeek of 2026-08-23: 10 commitsWeek of 2026-08-30: 2 commitsWeek of 2026-09-06: 1 commitsWeek of 2026-09-13: 0 commitsSep 21, 2025Sep 13, 2026
725 commits in the last 52 weeks.

When work happens

weekday and hour
SunMonTueWedThuFriSat036912151821Sun 0:00 — 3 commitsSun 1:00 — 4 commitsSun 2:00 — 5 commitsSun 3:00 — 2 commitsSun 4:00 — 1 commitsSun 5:00 — 0 commitsSun 6:00 — 0 commitsSun 7:00 — 1 commitsSun 8:00 — 2 commitsSun 9:00 — 4 commitsSun 10:00 — 4 commitsSun 11:00 — 9 commitsSun 12:00 — 14 commitsSun 13:00 — 16 commitsSun 14:00 — 16 commitsSun 15:00 — 16 commitsSun 16:00 — 9 commitsSun 17:00 — 15 commitsSun 18:00 — 11 commitsSun 19:00 — 23 commitsSun 20:00 — 20 commitsSun 21:00 — 17 commitsSun 22:00 — 15 commitsSun 23:00 — 4 commitsMon 0:00 — 6 commitsMon 1:00 — 3 commitsMon 2:00 — 3 commitsMon 3:00 — 0 commitsMon 4:00 — 0 commitsMon 5:00 — 0 commitsMon 6:00 — 0 commitsMon 7:00 — 0 commitsMon 8:00 — 6 commitsMon 9:00 — 4 commitsMon 10:00 — 5 commitsMon 11:00 — 12 commitsMon 12:00 — 11 commitsMon 13:00 — 16 commitsMon 14:00 — 17 commitsMon 15:00 — 18 commitsMon 16:00 — 14 commitsMon 17:00 — 10 commitsMon 18:00 — 3 commitsMon 19:00 — 17 commitsMon 20:00 — 19 commitsMon 21:00 — 17 commitsMon 22:00 — 5 commitsMon 23:00 — 9 commitsTue 0:00 — 9 commitsTue 1:00 — 3 commitsTue 2:00 — 4 commitsTue 3:00 — 0 commitsTue 4:00 — 0 commitsTue 5:00 — 1 commitsTue 6:00 — 1 commitsTue 7:00 — 0 commitsTue 8:00 — 5 commitsTue 9:00 — 6 commitsTue 10:00 — 8 commitsTue 11:00 — 9 commitsTue 12:00 — 4 commitsTue 13:00 — 9 commitsTue 14:00 — 16 commitsTue 15:00 — 11 commitsTue 16:00 — 10 commitsTue 17:00 — 7 commitsTue 18:00 — 4 commitsTue 19:00 — 4 commitsTue 20:00 — 25 commitsTue 21:00 — 23 commitsTue 22:00 — 11 commitsTue 23:00 — 9 commitsWed 0:00 — 4 commitsWed 1:00 — 5 commitsWed 2:00 — 1 commitsWed 3:00 — 1 commitsWed 4:00 — 1 commitsWed 5:00 — 0 commitsWed 6:00 — 0 commitsWed 7:00 — 1 commitsWed 8:00 — 3 commitsWed 9:00 — 4 commitsWed 10:00 — 5 commitsWed 11:00 — 4 commitsWed 12:00 — 6 commitsWed 13:00 — 11 commitsWed 14:00 — 27 commitsWed 15:00 — 17 commitsWed 16:00 — 11 commitsWed 17:00 — 7 commitsWed 18:00 — 13 commitsWed 19:00 — 10 commitsWed 20:00 — 17 commitsWed 21:00 — 33 commitsWed 22:00 — 11 commitsWed 23:00 — 6 commitsThu 0:00 — 4 commitsThu 1:00 — 0 commitsThu 2:00 — 3 commitsThu 3:00 — 1 commitsThu 4:00 — 3 commitsThu 5:00 — 0 commitsThu 6:00 — 1 commitsThu 7:00 — 0 commitsThu 8:00 — 8 commitsThu 9:00 — 4 commitsThu 10:00 — 13 commitsThu 11:00 — 12 commitsThu 12:00 — 19 commitsThu 13:00 — 17 commitsThu 14:00 — 6 commitsThu 15:00 — 11 commitsThu 16:00 — 12 commitsThu 17:00 — 13 commitsThu 18:00 — 6 commitsThu 19:00 — 11 commitsThu 20:00 — 16 commitsThu 21:00 — 17 commitsThu 22:00 — 11 commitsThu 23:00 — 4 commitsFri 0:00 — 3 commitsFri 1:00 — 1 commitsFri 2:00 — 3 commitsFri 3:00 — 0 commitsFri 4:00 — 0 commitsFri 5:00 — 0 commitsFri 6:00 — 1 commitsFri 7:00 — 1 commitsFri 8:00 — 5 commitsFri 9:00 — 7 commitsFri 10:00 — 9 commitsFri 11:00 — 7 commitsFri 12:00 — 2 commitsFri 13:00 — 16 commitsFri 14:00 — 12 commitsFri 15:00 — 12 commitsFri 16:00 — 9 commitsFri 17:00 — 12 commitsFri 18:00 — 13 commitsFri 19:00 — 15 commitsFri 20:00 — 7 commitsFri 21:00 — 9 commitsFri 22:00 — 8 commitsFri 23:00 — 6 commitsSat 0:00 — 3 commitsSat 1:00 — 6 commitsSat 2:00 — 1 commitsSat 3:00 — 0 commitsSat 4:00 — 1 commitsSat 5:00 — 0 commitsSat 6:00 — 0 commitsSat 7:00 — 0 commitsSat 8:00 — 1 commitsSat 9:00 — 2 commitsSat 10:00 — 1 commitsSat 11:00 — 3 commitsSat 12:00 — 17 commitsSat 13:00 — 14 commitsSat 14:00 — 12 commitsSat 15:00 — 8 commitsSat 16:00 — 13 commitsSat 17:00 — 8 commitsSat 18:00 — 18 commitsSat 19:00 — 11 commitsSat 20:00 — 12 commitsSat 21:00 — 16 commitsSat 22:00 — 11 commitsSat 23:00 — 10 commits
Commit volume by weekday and hour (UTC). Larger dots mean more commits.
DateListRankStars gained
Aug 4, 2026daily#11+65
Aug 3, 2026daily#11+65
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